{"name":"Blue Eyes Ultimate Dragon Fleet","ispublic":true,"maxpoints":100,"data":[{"id":703,"crew":[],"equipment":[]},{"id":704,"crew":[],"equipment":[]},{"id":906,"crew":[],"equipment":[]},{"id":300,"crew":[{"id":1481},{"id":2017}],"equipment":[]},{"id":720,"crew":[{"id":1602},{"id":2044},{"id":1861}],"equipment":[]},{"id":207,"crew":[{"id":1418},{"id":1900},{"id":2276}],"equipment":[]},{"id":802,"crew":[{"id":2115},{"id":1289},{"id":1278}],"equipment":[]},{"id":2314},{"id":2301},{"id":2369},{"id":2350},{"id":2400},{"id":2399},{"id":2294},{"id":2337}],"description":"Used here: https:\/\/pirateswithben.com\/dragon-slaughter-a-pair-of-4-player-games-december-30th-2022\/\n\nI was hyped to use one of my \u201cscariest\u201d or most potent gimmick fleet ideas \u2013 one I developed from a fleet I used last December.  The idea was to abuse not one, not two, but all THREE of the Mycron-type named crew, with the \u201cAmerican Mycron\u201d crew of George Washington LeBeaux (GWL) from Return to Savage Shores (RtSS) with the three sea dragons that exist.  It really is a perfect storm of \u201cdragon slaughter\u201d \u2013 three dragons, and three essential named crew to allow ALL of them to be given two actions every turn.  O_O  I knew the fleet wasn\u2019t likely to be very effective at winning since I had 88 points invested in the grand combo, but I had been looking forward to trying it out for months.\n\nNormally I would use Annapolis with GWL for the final \u201chome ship\u201d, but I don\u2019t have the Annapolis in my WA collection and BC would make for a better gold runner if I needed her to snag some.  The two spyer crew were specifically included to look for cancellers, as cancellers can completely nullify dragons by cancelling the Sea Dragon keyword which prevents them from moving at all.  Dragon is a nice gold runner that kept things very on-theme, but made for a few confusing moments during the game.  The UT\u2019s were all negative, as my main goal was dragon slaughter.  It was my first time using both Bloody Gold and Savage Natives, the LE versions of the RotF UT\u2019s Blood Money and Cursed Natives that have the negative abilities of the latter but without the faction biases (and therefore can hurt everyone).  The scariest part about this fleet was that I could basically sic the dragons on a single target out of nowhere and there was very little they could do about it.  In a full-scale assault, I could put 12 shots on a single target with guaranteed first-strike advantage.  O_O   Add in their abilities, and those shots might eliminate up to 4 cargo and 1 crew as well.  I\u2019ve also been rewatching The Hobbit movies lately, so it was even more thematic!"}